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Enrichment Activities for Children

Design and lead after-school and holiday activities in art, science, sport, music and reading that build skills and confidence safely.

about this course

What you will be able to do

L4 Practitioner8 modules ยท 39 h lessons plus practice

Design and lead after-school and holiday activities in art, science, sport, music and reading that build skills and confidence safely.

  • Define the skill each activity builds.
  • Apply a session plan with safety and inclusion.
  • Analyse what a child gained from a session.
  • Evaluate an activity for age fit and cost.
  • Create a four-week activity programme.

Task, condition and standard

Task

Plan and lead a four-week enrichment programme for a group of children, with a record of the progress of each child.

Condition

About 8 weeks part-time. A group of 8 to 15 children, a safe space, a supervisor.

Standard

Each session has one skill aim, a written risk check, an adult to child ratio of at most 1 to 10, and a record showing at least 80 percent of children finished the task.

Who it is for: Teachers, youth leaders, parents, students. Requirements: None. Materials: lesson text, templates, rubric, check with answers.

lesson by lesson

8 modules with worked examples

Module 1 Skills that activities build 4 hDefine
  • Name the skill: fine motor, balance, teamwork, creativity, reasoning, listening or confidence.
  • Write the aim as what a child will do, for example fold, build, sing or explain.
  • Match the skill to the age; a 6-year-old can cut along a line, a 12-year-old can design a test.
  • Choose activities that stretch a child a little without causing fear of failure.
Worked example. Aim for ages 6 to 8: By the end of the session each child folds a paper boat with 6 steps and floats it for 10 seconds.

Activity. Write aims for five activities in plain verbs.

Standard to meet. Name one skill, one observable action and one measure in each aim.

Module 2 Art and craft sessions 5 hApply
  • Use low-cost and recycled material such as cardboard, cloth scraps and leaves.
  • Show one finished sample, then demonstrate in three steps.
  • Set out materials in trays so each child has the same, and allow free choice in the last ten minutes.
  • Use non-toxic paint and glue and give children scissors with blunt tips.
Worked example. A 45-minute session: 5 minutes sample, 10 minutes demo, 25 minutes making a mask from cardboard, 5 minutes display.

Activity. Lead a craft session for six children and record outcomes.

Standard to meet. Guide at least 5 of 6 children to finish a product, and clear the space in 5 minutes.

Module 3 Science through play 5 hApply
  • Pick a question children can test with safe items, such as which material floats.
  • Ask them to predict, test, record and explain, in that order.
  • Use no flames, mains power or strong chemicals with young children.
  • Use simple tables and drawings to record results.
Worked example. Test 6 objects in a tub: 4 float and 2 sink; children record in a table and discover that heavy size alone does not decide.

Activity. Run an investigation with a prediction table.

Standard to meet. Guide every child to record a prediction and a result and to explain one finding.

Module 4 Sport and movement 5 hApply
  • Start with a 5 to 10 minute warm-up and finish with a cool-down and water.
  • Mark clear boundaries and keep activity space free of stones and holes.
  • Use small-sided games, for example 4 against 4, so every child touches the ball often.
  • Stop play in heat; in hot weather, move activity to shade or morning hours.
Worked example. A game of 3 against 3 gives each child about 20 touches in 10 minutes, against 4 touches in 11 against 11.

Activity. Plan and lead a 40-minute movement session.

Standard to meet. Plan a session with warm-up, game and cool-down, so that each child is active for at least 30 minutes.

Module 5 Music, stories and reading 5 hApply
  • Use rhythm, clapping and simple songs in the home language and one other language.
  • Read aloud for 10 minutes, pause to ask what might happen next.
  • Let children retell or act out the story in their own words.
  • Offer books at three levels so every child can pick one.
Worked example. After a 10-minute story, 8 of 10 children retell the beginning, middle and end using the picture cards.

Activity. Lead a story-and-song session and note retelling.

Standard to meet. Check that at least 80 percent retell the story in order.

Module 6 Inclusion, behaviour and safety 5 hEvaluate
  • Adapt each task so a child with a different need can take part, for example a seat for a child who cannot stand long.
  • Set three simple rules with children at the start and praise what you want to see.
  • Do a written risk check of the space, materials and ratio before every session.
  • Record accidents and inform parents the same day; keep medicine and allergy information on file.
Worked example. A risk check before a game finds a wet floor; it is dried and the game starts 5 minutes late, which is better than a fall.

Activity. Write a risk checklist and an inclusion plan for one session.

Standard to meet. Check that every child can join and every risk has a control.

Module 7 Observe, record and give feedback 5 hAnalyse
  • Use a simple sheet: name, aim, done or not, one note.
  • Count how many reached the aim and look for patterns by age or group.
  • Give praise for effort and a clear next step, not a score or a comparison.
  • Share progress with parents each fortnight in a short note.
Worked example. After 4 sessions, 11 of 14 children finished the task; 3 needed more time, so the next session adds 10 minutes.

Activity. Keep a record for two sessions and write one parent note.

Standard to meet. Record covers every child and the next session changes because of it.

Module 8 Capstone: four-week programme 5 hCreate
  • Write a four-week plan with one aim and one skill per session.
  • Prepare a budget list of materials in units and quantity, and a risk check.
  • Lead the sessions with a supervisor and keep records.
  • Evaluate results and write what to keep, change or drop.
Worked example. Four weekly sessions of art, science, sport and story for 12 children; completion rises from 70 percent in week 1 to 90 percent in week 4.

Activity. Present the programme and results.

Standard to meet. Complete the plan, risk checks and records, and use the results to guide the changes.

assessment

How you are checked

Evidence: the work product from each module, kept in one folder with dates. A mentor and two peers mark it with this rubric. Pass: no criterion at 'Not yet'.

Marking rubric
CriterionNot yetMeetsExceeds
Aims and planningMissing or unclearMeets the stated checkEach session has one measurable aim and timed steps
Safety and inclusionGuessingEvidence keptRisk check and adaptation for every child, every session
RecordsGapsCompleteComplete and reviewed by a peer
Safety and ethicsOverlookedFollowedFollowed and taught to others

Ten-question check, with model answers

Q1. Why write the aim as an action the child does?

Model answer: So you can see and count whether it happened. (Covered in module 1: Skills that activities build. To pass that module: Name one skill, one observable action and one measure in each aim.)

Q2. Why show a sample first?

Model answer: Children see what is expected and start faster. (Covered in module 2: Art and craft sessions. To pass that module: Guide at least 5 of 6 children to finish a product, and clear the space in 5 minutes.)

Q3. What order should a simple investigation follow?

Model answer: Predict, test, record, explain. (Covered in module 3: Science through play. To pass that module: Guide every child to record a prediction and a result and to explain one finding.)

Q4. Why use small-sided games?

Model answer: Each child gets more turns and more practice. (Covered in module 4: Sport and movement. To pass that module: Plan a session with warm-up, game and cool-down, so that each child is active for at least 30 minutes.)

Q5. Why pause to ask what happens next?

Model answer: It builds thinking and keeps children engaged. (Covered in module 5: Music, stories and reading. To pass that module: Check that at least 80 percent retell the story in order.)

Q6. What goes into a risk check?

Model answer: Space, materials, ratio and each hazard with its control. (Covered in module 6: Inclusion, behaviour and safety. To pass that module: Check that every child can join and every risk has a control.)

Q7. Why give feedback on effort rather than comparison?

Model answer: It builds confidence and keeps children willing to try. (Covered in module 7: Observe, record and give feedback. To pass that module: Record covers every child and the next session changes because of it.)

Q8. What shows the programme worked?

Model answer: Records of completion and skills, and happy children who keep coming. (Covered in module 8: Capstone: four-week programme. To pass that module: Complete the plan, risk checks and records, and use the results to guide the changes.)

Q9. Why test an activity before leading it?

Model answer: You find missing steps and hazards and check the timing. (Covered in: Task, condition and standard, near the top of this page.)

Q10. Why involve children in setting rules?

Model answer: They understand and follow rules they helped make. (Covered in: Task, condition and standard, near the top of this page.)

seven levels

Your ladder, L1 to L7

This course sits at L4 Practitioner. Each level adds to the one below.

  1. L1 Basic. Know simple games and crafts for children.
  2. L2 Awareness. Explain how play builds skills.
  3. L3 Foundation. Assist an activity leader.
  4. L4 Practitioner. Plan and lead sessions alone.
  5. L5 Specialist. Design programmes and train helpers.
  6. L6 Advanced. Lead a team of activity leaders.
  7. L7 Super expert. Set programme and safety standards across centres.

Slide by slide

Seven slides, one per level. Open each for the slide text and the speaker notes.

Slide 1 L1 Basic: Simple games and crafts

Lead 4 simple games or crafts with clear steps, and name one skill each builds.

Speaker notes. Teacher watches a short demonstration. Covered in module 2.

Slide 2 L2 Awareness: How play builds skills

Explain 5 skills that play builds, such as balance or turn taking, with one activity example each.

Speaker notes. Learner matches skills to activities on a card. Covered in module 1, Skills that activities build.

Slide 3 L3 Foundation: Assist an activity leader

Assist a leader for 3 sessions, setting out materials and checking safety rules before each.

Speaker notes. Teacher signs a set-up checklist after each session. Covered in module 6, Inclusion, behaviour and safety.

Slide 4 L4 Practitioner: Plan and lead sessions

Plan and lead 4 sessions of 45 minutes alone, each with an aim, materials list and short feedback note.

Speaker notes. Teacher reviews the plans and the notes. Covered in module 7, Observe, record and give feedback.

Slide 5 L5 Specialist: Design programmes

Design a 4-week programme with weekly aims and train 2 helpers to run a session using a checklist.

Speaker notes. Teacher reads the programme and watches a helper's session.

Slide 6 L6 Advanced: Lead activity leaders

Lead a team of 4 leaders with a rota, 5 quality checks and a monthly feedback summary.

Speaker notes. Teacher reviews the rota and one monthly summary.

Slide 7 L7 Super expert: Set centre standards

Set programme and safety standards for 3 centres, with 8 rules and a yearly audit.

Speaker notes. Teacher tests whether each rule can be checked by a visit.

jobs this leads to

Where this takes you

  • Activity leader
  • After-school club coordinator
  • Holiday camp organiser
  • Youth worker
  • Early-years enrichment tutor

ten locations and global

Your place

Local rules change licences, data handling, pricing words and names of bodies. Check them for your place before you act.

India (Bengaluru)

Language: English, Hindi, Kannada. Currency: INR. Data rule for what you publish: Digital Personal Data Protection Act 2023. Skills frame to cite: National Skills Qualifications Framework (NSQF) and the national credit framework.

Netherlands (Eindhoven area)

Language: Dutch, English. Currency: EUR. Data rule for what you publish: EU GDPR (Dutch: AVG), supervised by the Autoriteit Persoonsgegevens. Skills frame to cite: the Dutch qualification framework (NLQF) linked to the European Qualifications Framework.

UAE (Dubai and Abu Dhabi)

Language: Arabic, English. Currency: AED. Data rule for what you publish: Federal Decree-Law No. 45 of 2021 (personal data protection). Skills frame to cite: the emirate education and training regulators (for example KHDA in Dubai) and the national qualifications framework.

Brazil (Sao Paulo)

Language: Portuguese (Spanish and English support). Currency: BRL. Data rule for what you publish: LGPD (Lei Geral de Protecao de Dados). Skills frame to cite: the national technical-education catalogue and the national S-system training bodies.

Canada (Toronto)

Language: English, French. Currency: CAD. Data rule for what you publish: PIPEDA, with provincial rules where they apply. Skills frame to cite: the provincial colleges framework and the national credential-recognition guidance.

United States

Language: English, Spanish. Currency: USD. Data rule for what you publish: state privacy laws (for example California), and COPPA for children under 13. Skills frame to cite: state and community-college credit systems.

Singapore

Language: English, Mandarin, Malay, Tamil. Currency: SGD. Data rule for what you publish: Personal Data Protection Act (PDPA). Skills frame to cite: the Singapore national skills frameworks and the national credit system.

Australia

Language: English. Currency: AUD. Data rule for what you publish: the Privacy Act 1988 and the Australian Privacy Principles. Skills frame to cite: the Australian Qualifications Framework (AQF) levels.

Hong Kong (Eastern Asia)

Language: Chinese (Cantonese, Mandarin), English. Currency: HKD. Data rule for what you publish: the Personal Data (Privacy) Ordinance. Skills frame to cite: the Hong Kong Qualifications Framework.

Georgia and Israel (Western Asia)

Language: Georgian, Hebrew, Arabic, English. Currency: GEL or ILS. Data rule for what you publish: the personal data law of the country where the learner lives. Skills frame to cite: the national qualifications framework of that country.

Cayman Islands (Caribbean)

Language: English. Currency: KYD. Data rule for what you publish: the Data Protection Act. Skills frame to cite: the local education and training framework.

Mexico

Language: Spanish, English. Currency: MXN. Data rule for what you publish: the federal law on personal data held by private parties. Skills frame to cite: the national competency certification system and the education ministry levels.

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